Mirror Bounce
TopMirror Bounce hands you a laser source, a target, and a board full of obstacles. Your toolkit: a handful of angled mirrors. Position them so the beam ricochets through the level and lands exactly on the target. The early puzzles introduce one or two mirror placements; by level 30 you'll be planning beam paths that bounce six times around walls, through gaps, and across the entire board.
Tap an empty grid cell to drop a mirror. Tap a placed mirror again to rotate it (it has two diagonal orientations). The laser fires automatically — its path updates live as you place pieces. To remove a mirror, tap it twice through the rotations until it cycles back out, or use the eraser button if the level has one.
Trace the beam's straight path from source first. Most levels have exactly one "anchor" cell where the first mirror must go, and finding it unlocks the rest. Watch for walls and absorbers — the beam doesn't pass through them. When stuck, work backward from the target: which direction must the beam approach it from? That tells you where the last mirror must sit.
Mirror Bounce is one of those puzzles where the rules are visual and the solutions feel like satisfying physics demos. The instant feedback — watch the beam path redraw the moment you place a mirror — makes experimentation fun rather than frustrating. The clean geometric aesthetic and crisp sound effects make every level feel like a tiny science experiment.
For fans of laser puzzles, reflection-based games, and anyone who likes spatial reasoning. If you've played any "lightbender" puzzles before, this is a refined modern version with a smooth difficulty curve.