Square Game
TopSquare Game is a tile-placement puzzle in the spirit of Tetris or Blokus, but with a focus on spatial efficiency rather than speed. Each level gives you a grid and a set of polyomino shapes — L-shapes, T-shapes, plus-shapes, long rectangles. Drop them into the grid one at a time. Fit them all perfectly and you clear the level; leave any gaps and you have to restart.
Drag any shape from the inventory and drop it on the grid. Shapes only fit on empty cells, and they snap into the grid automatically — there's no rotation in most levels. Once placed, a shape locks in place; you can't move it. The challenge is choosing which shape to place where so that the remaining pieces fit the remaining gaps.
Place the most awkward shapes first. L-shapes and T-shapes with one tile sticking out are inflexible — find their fit early before the grid fills up. Save symmetric shapes (squares, long rectangles) for later because they fit almost anywhere. Always think "what hole am I leaving?" — if you place a shape in a way that creates a 1×1 hole somewhere else, only a 1×1 piece can fill it later.
Square Game is the puzzle equivalent of a tidy desk — everything fits perfectly when you're done, and the satisfaction of seeing zero gaps remaining is real. The difficulty curves smoothly: easy levels build intuition, medium levels demand planning, and late-game levels feel like miniature jigsaw puzzles. No timer, no penalty for retries.
For fans of Tetris (without falling), Blokus, jigsaw puzzles, or anyone who enjoys clean visual problem-solving. Especially good for mindful, low-stress puzzle sessions.